Steve Sullivan: As the General Manager of the Microsoft Mixed Reality Capture Studios, Sullivan has been at the forefront of creating high-quality volumetric 3D content. His work empowers storytellers to produce immersive experiences using holographic computing.
Sarah Vick: As Head of Intel Studios, Vick oversees the world’s largest volumetric video stage. Intel Studios is pioneering in crafting volumetric narratives and experiences, pushing the limits of immersive media.
Dirk Van Welden: The visionary behind Space Pirate Trainer, Van Welden has shown a keen interest in integrating volumetric video into VR gaming, making gaming experiences more immersive and realistic.
Sabinije Von Gaffke: A leading voice in the immersive tech space, Gaffke actively explores how volumetric video can intersect with areas like XR, AI, and gaming, hosting key industry events and discussions.
Paul Debevec: A senior scientist at Google VR, Debevec’s techniques for image-based modeling and rendering form the basis for several volumetric and light field video endeavors. His work, including the Light Stage systems, has been influential in Hollywood visual effects.
Jesse Vander Does: As the CTO of 8i, Vander Does has been instrumental in creating technology that allows for the transformation of video from 2D to holographic 3D content, making it usable in AR and VR environments.
Christina Heller: Co-founder and CEO of Metastage, Heller provides tools and platforms for capturing human performances volumetrically. Metastage is known for producing crisp volumetric captures that are easily integrated into AR, VR, or flat-screen applications.
Jason Waskey: As Studio Manager at Microsoft Mixed Reality Capture Studios, Waskey plays a pivotal role in driving volumetric video projects that are advancing how audiences experience digital content.
Oliver Kibblewhite: Representing Rewind, a company that crafts immersive digital experiences, Kibblewhite often speaks on the potential and challenges of volumetric video in storytelling.
Ana Serrano: Chief Digital Officer at the Canadian Film Centre, Serrano’s expertise extends to how new technologies, including volumetric video, can transform storytelling and user interaction in the digital space.