Amber Case: A prominent figure in the realm of calm technology and user experience, Case delves into how technology can integrate seamlessly into a user’s environment without being disruptive, a key tenet of multi-experience development.
Brian Solis: As a digital anthropologist and futurist, Solis examines the evolving dynamics between technology, business, and users. His insights into experiential design guide businesses in crafting multi-dimensional user interactions.
Karen McGrane: An advocate for content strategy and user experience, McGrane’s expertise lies in creating adaptive content that fits diverse platforms and devices, essential for a coherent multi-experience strategy.
Luke Wroblewski: Known for coining the term “Mobile First”, Wroblewski emphasizes designing experiences initially for mobile and then scaling them up, a methodology that aligns well with multi-experience development paradigms.
Ben Bajarin: A technology industry analyst, Bajarin’s analyses of market trends offer invaluable insights for developers aiming to create multi-device, multi-touchpoint experiences.
Lea Verou: As an advocate of user-centric web design, Verou champions the need for responsive, adaptable interfaces. Her contributions to CSS standards have enhanced the web’s adaptability for diverse experiences.
Josh Clark: Founder of Big Medium, a design agency, Clark focuses on creating interfaces for a world of touch, sensors, AI, and other emerging technologies, laying the groundwork for holistic user experiences.
Val Head: Specializing in design animation and UI, Head’s work emphasizes the significance of meaningful animations in multi-experience contexts, ensuring fluid transitions across touchpoints.
Rachel Hinman: With a background in mobile user experience, Hinman delves into the possibilities of immersive digital experiences that are not confined to screens, expanding the horizons of multi-experience development.
Brad Frost: Known for introducing the “Atomic Design” methodology, Frost’s approach breaks interfaces into component parts, allowing developers to assemble experiences that adapt seamlessly across devices and platforms.